Jump Pad

Make Jump Pad



1. Make BP.

2, Name it Jump Pad

3. Make a cylinder component.

4. Change Collision to this OverlapAllDynamics

5. Drag the cylinder  into scene

6. Go in BP event

7. Create Event ActorOverlap

Inthing that overlaps will excute

8. Connect it to CastTothirdPersonCharacter

9. Launch Character Connect it to CastTothirdPersonCharacter
Launch Character z vel is 1000




Code Below
--------------------------------

Begin Object Class=K2Node_Event Name="K2Node_Event_535"
   Begin Object Class=EdGraphPin Name="EdGraphPin_29900"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29899"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29898"
   End Object
   Begin Object Name="EdGraphPin_29900"
      PinName="OtherActor"
      PinToolTip="Other Actor\nActor Reference"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
      LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_492.EdGraphPin_29904'
   End Object
   Begin Object Name="EdGraphPin_29899"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_492.EdGraphPin_29901'
   End Object
   Begin Object Name="EdGraphPin_29898"
      PinName="OutputDelegate"
      Direction=EGPD_Output
      PinType=(PinCategory="delegate",PinSubCategoryMemberReference=(MemberParent=Class'/Script/Engine.Actor',MemberName="ReceiveActorBeginOverlap"))
   End Object
   EventReference=(MemberParent=Class'/Script/Engine.Actor',MemberName="ReceiveActorBeginOverlap")
   bOverrideFunction=True
   Pins(0)=EdGraphPin'EdGraphPin_29898'
   Pins(1)=EdGraphPin'EdGraphPin_29899'
   Pins(2)=EdGraphPin'EdGraphPin_29900'
   NodePosX=816
   NodePosY=336
   NodeGuid=5A42978642D5B3809B95B7B623C46B82
End Object
Begin Object Class=K2Node_DynamicCast Name="K2Node_DynamicCast_492"
   Begin Object Class=EdGraphPin Name="EdGraphPin_29906"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29905"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29904"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29903"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29902"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29901"
   End Object
   Begin Object Name="EdGraphPin_29906"
      PinName="bSuccess"
      Direction=EGPD_Output
      PinType=(PinCategory="bool")
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_29905"
      PinName="AsThird Person Character"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C')
      LinkedTo(0)=EdGraphPin'K2Node_CallFunction_3483.EdGraphPin_29909'
   End Object
   Begin Object Name="EdGraphPin_29904"
      PinName="Object"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      LinkedTo(0)=EdGraphPin'K2Node_Event_535.EdGraphPin_29900'
   End Object
   Begin Object Name="EdGraphPin_29903"
      PinName="CastFailed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   Begin Object Name="EdGraphPin_29902"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_CallFunction_3483.EdGraphPin_29907'
   End Object
   Begin Object Name="EdGraphPin_29901"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_Event_535.EdGraphPin_29899'
   End Object
   TargetType=BlueprintGeneratedClass'/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C'
   Pins(0)=EdGraphPin'EdGraphPin_29901'
   Pins(1)=EdGraphPin'EdGraphPin_29902'
   Pins(2)=EdGraphPin'EdGraphPin_29903'
   Pins(3)=EdGraphPin'EdGraphPin_29904'
   Pins(4)=EdGraphPin'EdGraphPin_29905'
   Pins(5)=EdGraphPin'EdGraphPin_29906'
   NodePosX=1104
   NodePosY=336
   NodeGuid=224E155F453088C5AA1D4B9DB1EE51BA
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_3483"
   Begin Object Class=EdGraphPin Name="EdGraphPin_29912"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29911"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29910"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29909"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29908"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_29907"
   End Object
   Begin Object Name="EdGraphPin_29912"
      PinName="bZOverride"
      PinToolTip="ZOverride\nBoolean\n\nif true replace the Z component of the Character\'s velocity instead of adding to it."
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="false"
   End Object
   Begin Object Name="EdGraphPin_29911"
      PinName="bXYOverride"
      PinToolTip="XYOverride\nBoolean\n\nif true replace the XY part of the Character\'s velocity instead of adding to it."
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="false"
   End Object
   Begin Object Name="EdGraphPin_29910"
      PinName="LaunchVelocity"
      PinToolTip="Launch Velocity\nVector \n\nis the velocity to impart to the Character"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Vector')
      DefaultValue="0, 0,1000.000000"
      AutogeneratedDefaultValue="0, 0, 0"
   End Object
   Begin Object Name="EdGraphPin_29909"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target\nCharacter Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Character')
      LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_492.EdGraphPin_29905'
   End Object
   Begin Object Name="EdGraphPin_29908"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
   End Object
   Begin Object Name="EdGraphPin_29907"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_492.EdGraphPin_29902'
   End Object
   FunctionReference=(MemberParent=Class'/Script/Engine.Character',MemberName="LaunchCharacter")
   Pins(0)=EdGraphPin'EdGraphPin_29907'
   Pins(1)=EdGraphPin'EdGraphPin_29908'
   Pins(2)=EdGraphPin'EdGraphPin_29909'
   Pins(3)=EdGraphPin'EdGraphPin_29910'
   Pins(4)=EdGraphPin'EdGraphPin_29911'
   Pins(5)=EdGraphPin'EdGraphPin_29912'
   NodePosX=1440
   NodePosY=336
   NodeGuid=A46C96D74281F93E0DB5E8B731B42844
End Object
Begin Object Class=EdGraphNode_Comment Name="EdGraphNode_Comment_273"
   NodePosX=768
   NodePosY=288
   NodeWidth=962
   NodeHeight=303
   NodeComment="Jump Pad"
   NodeGuid=79A619A84A1C1ED39BBB3FBC9FEBB902
End Object




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