2. Change collision
to OverlapOnlyPawn
3. Copy Code.
4. Make object to BP
5. Paste code in.
6. Play
Code below-------------------------
Begin Object Class=K2Node_Event Name="K2Node_Event_245"
Begin Object Class=EdGraphPin Name="EdGraphPin_23962"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23961"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23960"
End Object
Begin Object Name="EdGraphPin_23962"
PinName="OtherActor"
PinToolTip="Other Actor\nActor Reference"
Direction=EGPD_Output
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_450.EdGraphPin_25124'
End Object
Begin Object Name="EdGraphPin_23961"
PinName="then"
Direction=EGPD_Output
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_CallFunction_2739.EdGraphPin_23966'
End Object
Begin Object Name="EdGraphPin_23960"
PinName="OutputDelegate"
Direction=EGPD_Output
PinType=(PinCategory="delegate",PinSubCategoryMemberReference=(MemberParent=Class'/Script/Engine.Actor',MemberName="ReceiveActorBeginOverlap"))
End Object
EventReference=(MemberParent=Class'/Script/Engine.Actor',MemberName="ReceiveActorBeginOverlap")
bOverrideFunction=True
Pins(0)=EdGraphPin'EdGraphPin_23960'
Pins(1)=EdGraphPin'EdGraphPin_23961'
Pins(2)=EdGraphPin'EdGraphPin_23962'
NodePosX=1184
NodePosY=224
NodeGuid=546976C34659568DA607FA8BAEB0A310
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_2738"
Begin Object Class=EdGraphPin Name="EdGraphPin_23965"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23964"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23963"
End Object
Begin Object Name="EdGraphPin_23965"
PinName="self"
PinFriendlyName="Target"
PinToolTip="Target\nActor Reference"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
End Object
Begin Object Name="EdGraphPin_23964"
PinName="then"
Direction=EGPD_Output
PinType=(PinCategory="exec")
End Object
Begin Object Name="EdGraphPin_23963"
PinName="execute"
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_VariableSet_120.EdGraphPin_25130'
End Object
FunctionReference=(MemberName="K2_DestroyActor",bSelfContext=True)
Pins(0)=EdGraphPin'EdGraphPin_23963'
Pins(1)=EdGraphPin'EdGraphPin_23964'
Pins(2)=EdGraphPin'EdGraphPin_23965'
NodePosX=2528
NodePosY=208
NodeGuid=99E0635D40CB527256592D99B23E52CB
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_2739"
Begin Object Class=EdGraphPin Name="EdGraphPin_23974"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23973"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23972"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23971"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23970"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23969"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23968"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23967"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_23966"
End Object
Begin Object Name="EdGraphPin_23974"
PinName="ReturnValue"
PinToolTip="Return Value\nParticle System Component Reference"
Direction=EGPD_Output
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.ParticleSystemComponent')
End Object
Begin Object Name="EdGraphPin_23973"
PinName="bAutoDestroy"
PinToolTip="Auto Destroy\nBoolean\n\nWhether the component will automatically be destroyed when the particle system completes playing or whether it can be reactivated"
PinType=(PinCategory="bool")
DefaultValue="true"
AutogeneratedDefaultValue="true"
End Object
Begin Object Name="EdGraphPin_23972"
PinName="Rotation"
PinToolTip="Rotation\nRotator \n\nrotation to place the effect in world space"
PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Rotator')
DefaultValue="0, 0, 0"
AutogeneratedDefaultValue="0, 0, 0"
End Object
Begin Object Name="EdGraphPin_23971"
PinName="Location"
PinToolTip="Location\nVector \n\nlocation to place the effect in world space"
PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Vector')
DefaultValue="0, 0, 0"
AutogeneratedDefaultValue="0, 0, 0"
LinkedTo(0)=EdGraphPin'K2Node_CallFunction_2740.EdGraphPin_24456'
End Object
Begin Object Name="EdGraphPin_23970"
PinName="EmitterTemplate"
PinToolTip="Emitter Template\nParticle System Reference\n\nparticle system to create"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.ParticleSystem')
DefaultObject=ParticleSystem'/Game/StarterContent/Particles/P_Explosion.P_Explosion'
End Object
Begin Object Name="EdGraphPin_23969"
PinName="WorldContextObject"
PinToolTip="World Context Object\nObject Reference\n\nObject that we can obtain a world context from"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
bHidden=True
End Object
Begin Object Name="EdGraphPin_23968"
PinName="self"
PinFriendlyName="Target"
PinToolTip="Target\nGameplay Statics Reference"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.GameplayStatics')
DefaultObject=Default__GameplayStatics
bHidden=True
End Object
Begin Object Name="EdGraphPin_23967"
PinName="then"
Direction=EGPD_Output
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_450.EdGraphPin_25121'
End Object
Begin Object Name="EdGraphPin_23966"
PinName="execute"
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_Event_245.EdGraphPin_23961'
End Object
FunctionReference=(MemberParent=Class'/Script/Engine.GameplayStatics',MemberName="SpawnEmitterAtLocation")
Pins(0)=EdGraphPin'EdGraphPin_23966'
Pins(1)=EdGraphPin'EdGraphPin_23967'
Pins(2)=EdGraphPin'EdGraphPin_23968'
Pins(3)=EdGraphPin'EdGraphPin_23969'
Pins(4)=EdGraphPin'EdGraphPin_23970'
Pins(5)=EdGraphPin'EdGraphPin_23971'
Pins(6)=EdGraphPin'EdGraphPin_23972'
Pins(7)=EdGraphPin'EdGraphPin_23973'
Pins(8)=EdGraphPin'EdGraphPin_23974'
NodePosX=1552
NodePosY=224
NodeGuid=80C90D6841777843EEECD7959B7245F5
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_2740"
Begin Object Class=EdGraphPin Name="EdGraphPin_24456"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_24455"
End Object
Begin Object Name="EdGraphPin_24456"
PinName="ReturnValue"
PinToolTip="Return Value\nVector "
Direction=EGPD_Output
PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/CoreUObject.Vector')
AutogeneratedDefaultValue="0, 0, 0"
LinkedTo(0)=EdGraphPin'K2Node_CallFunction_2739.EdGraphPin_23971'
End Object
Begin Object Name="EdGraphPin_24455"
PinName="self"
PinFriendlyName="Target"
PinToolTip="Target\nActor Reference"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
End Object
bIsPureFunc=True
bIsConstFunc=True
FunctionReference=(MemberName="K2_GetActorLocation",bSelfContext=True)
Pins(0)=EdGraphPin'EdGraphPin_24455'
Pins(1)=EdGraphPin'EdGraphPin_24456'
NodePosX=1184
NodePosY=400
NodeGuid=034D96704457E1A4C28C6D901CD8181F
End Object
Begin Object Class=K2Node_DynamicCast Name="K2Node_DynamicCast_450"
Begin Object Class=EdGraphPin Name="EdGraphPin_25126"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25125"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25124"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25123"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25122"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25121"
End Object
Begin Object Name="EdGraphPin_25126"
PinName="bSuccess"
Direction=EGPD_Output
PinType=(PinCategory="bool")
bHidden=True
End Object
Begin Object Name="EdGraphPin_25125"
PinName="AsThird Person Character"
Direction=EGPD_Output
PinType=(PinCategory="object",PinSubCategoryObject=BlueprintGeneratedClass'/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C')
LinkedTo(0)=EdGraphPin'K2Node_VariableGet_180.EdGraphPin_25128'
End Object
Begin Object Name="EdGraphPin_25124"
PinName="Object"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
LinkedTo(0)=EdGraphPin'K2Node_Event_245.EdGraphPin_23962'
End Object
Begin Object Name="EdGraphPin_25123"
PinName="CastFailed"
Direction=EGPD_Output
PinType=(PinCategory="exec")
End Object
Begin Object Name="EdGraphPin_25122"
PinName="then"
Direction=EGPD_Output
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_VariableSet_120.EdGraphPin_25129'
End Object
Begin Object Name="EdGraphPin_25121"
PinName="execute"
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_CallFunction_2739.EdGraphPin_23967'
End Object
TargetType=BlueprintGeneratedClass'/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C'
Pins(0)=EdGraphPin'EdGraphPin_25121'
Pins(1)=EdGraphPin'EdGraphPin_25122'
Pins(2)=EdGraphPin'EdGraphPin_25123'
Pins(3)=EdGraphPin'EdGraphPin_25124'
Pins(4)=EdGraphPin'EdGraphPin_25125'
Pins(5)=EdGraphPin'EdGraphPin_25126'
NodePosX=1856
NodePosY=208
ErrorType=3
ErrorMsg="Warning \'Third Person Character\' does not inherit from \'Particle System Component\' ( Cast To ThirdPersonCharacter would always fail)."
NodeGuid=5B31BDF34F3942FD6E19E69F01520056
End Object
Begin Object Class=K2Node_VariableGet Name="K2Node_VariableGet_180"
Begin Object Class=EdGraphPin Name="EdGraphPin_25128"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25127"
End Object
Begin Object Name="EdGraphPin_25128"
PinName="self"
PinFriendlyName="Target"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Character')
LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_450.EdGraphPin_25125'
End Object
Begin Object Name="EdGraphPin_25127"
PinName="CharacterMovement"
Direction=EGPD_Output
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.CharacterMovementComponent')
LinkedTo(0)=EdGraphPin'K2Node_VariableSet_120.EdGraphPin_25132'
End Object
VariableReference=(MemberParent=Class'/Script/Engine.Character',MemberName="CharacterMovement")
SelfContextInfo=NotSelfContext
Pins(0)=EdGraphPin'EdGraphPin_25127'
Pins(1)=EdGraphPin'EdGraphPin_25128'
NodePosX=2048
NodePosY=448
NodeGuid=F8F43AFA473A5C3C5A8E198EE6660EB3
End Object
Begin Object Class=K2Node_VariableSet Name="K2Node_VariableSet_120"
Begin Object Class=EdGraphPin Name="EdGraphPin_25133"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25132"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25131"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25130"
End Object
Begin Object Class=EdGraphPin Name="EdGraphPin_25129"
End Object
Begin Object Name="EdGraphPin_25133"
PinName="Output_Get"
PinToolTip="Retrieves the value of the variable, can use instead of a separate Get node"
Direction=EGPD_Output
PinType=(PinCategory="float")
DefaultValue="0.0"
AutogeneratedDefaultValue="0.0"
End Object
Begin Object Name="EdGraphPin_25132"
PinName="self"
PinFriendlyName="Target"
PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.CharacterMovementComponent')
LinkedTo(0)=EdGraphPin'K2Node_VariableGet_180.EdGraphPin_25127'
End Object
Begin Object Name="EdGraphPin_25131"
PinName="MaxWalkSpeed"
PinType=(PinCategory="float")
DefaultValue="1500"
AutogeneratedDefaultValue="0.0"
End Object
Begin Object Name="EdGraphPin_25130"
PinName="then"
Direction=EGPD_Output
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_CallFunction_2738.EdGraphPin_23963'
End Object
Begin Object Name="EdGraphPin_25129"
PinName="execute"
PinType=(PinCategory="exec")
LinkedTo(0)=EdGraphPin'K2Node_DynamicCast_450.EdGraphPin_25122'
End Object
VariableReference=(MemberParent=Class'/Script/Engine.CharacterMovementComponent',MemberName="MaxWalkSpeed")
SelfContextInfo=NotSelfContext
Pins(0)=EdGraphPin'EdGraphPin_25129'
Pins(1)=EdGraphPin'EdGraphPin_25130'
Pins(2)=EdGraphPin'EdGraphPin_25131'
Pins(3)=EdGraphPin'EdGraphPin_25132'
Pins(4)=EdGraphPin'EdGraphPin_25133'
NodePosX=2256
NodePosY=224
NodeGuid=3B0ACBAC4410BA396C0EE99EB4D67971
End Object
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