Dynamic Instance Material
Link to Word Doc HERE
1.
First the object should have Instance Material on it.0
2.
Select the objects and hit the Edit Blue Print.
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3.
The go viewport and add Collision box and size
it so player can go over it.
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4.
Go into the construction script.
Drag the Static Mesh Component and get.
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Drag the Static Mesh Component and get.
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5.
Drag from static and type Create Dynamic Material Instance.
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6.
Right click on Return Value and promte to
Variable and name it DynmaiMaterial.
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7.
The right click over Box in the Components
module and choose OnComponentBeginOverlap.
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8.
Drag in variable DynmaiMaterial. Then drag off from it and type Set Vector Parameter Value. Connect all. Change the Value colour to
Green.
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9.
Test it…
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HOMEWORK.
Make an elevator button. Bonus if use mouse click.
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